Node
Inherits: Object
Inherited By: AnimationMixer, AudioStreamPlayer, CanvasItem, CanvasLayer, ClientKeys, EditorFileSystem, EditorPlugin, EditorResourcePreview, HTTPRequest, InstancePlaceholder, JamAuthProxy, JamAuthProxy.RequestHandler, JamAutoExport, JamConnect, JamHttpBase, JamHttpRequestPool, JamReplicator, JamRoot, JamServer, JamSync, JamThreadHelper, JamWebRTCHelper, JamWebRTCSignalling, MissingNode, MultiplayerSpawner, MultiplayerSynchronizer, NavigationAgent2D, NavigationAgent3D, Node3D, ResourcePreloader, ScopeLocker, ShaderGlobalsOverride, StatusIndicator, Timer, Viewport, WorldEnvironment
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Properties
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BitField<ProcessThreadMessages> |
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Methods
Signals
child_entered_tree ( Node node )
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child_exiting_tree ( Node node )
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child_order_changed ( )
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editor_description_changed ( Node node )
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ready ( )
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renamed ( )
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replacing_by ( Node node )
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tree_entered ( )
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tree_exited ( )
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tree_exiting ( )
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Enumerations
enum ProcessMode:
ProcessMode PROCESS_MODE_INHERIT = 0
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ProcessMode PROCESS_MODE_PAUSABLE = 1
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ProcessMode PROCESS_MODE_WHEN_PAUSED = 2
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ProcessMode PROCESS_MODE_ALWAYS = 3
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ProcessMode PROCESS_MODE_DISABLED = 4
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enum ProcessThreadGroup:
ProcessThreadGroup PROCESS_THREAD_GROUP_INHERIT = 0
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ProcessThreadGroup PROCESS_THREAD_GROUP_MAIN_THREAD = 1
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ProcessThreadGroup PROCESS_THREAD_GROUP_SUB_THREAD = 2
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flags ProcessThreadMessages:
ProcessThreadMessages FLAG_PROCESS_THREAD_MESSAGES = 1
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ProcessThreadMessages FLAG_PROCESS_THREAD_MESSAGES_PHYSICS = 2
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ProcessThreadMessages FLAG_PROCESS_THREAD_MESSAGES_ALL = 3
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enum PhysicsInterpolationMode:
PhysicsInterpolationMode PHYSICS_INTERPOLATION_MODE_INHERIT = 0
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PhysicsInterpolationMode PHYSICS_INTERPOLATION_MODE_ON = 1
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PhysicsInterpolationMode PHYSICS_INTERPOLATION_MODE_OFF = 2
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enum DuplicateFlags:
DuplicateFlags DUPLICATE_SIGNALS = 1
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DuplicateFlags DUPLICATE_GROUPS = 2
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DuplicateFlags DUPLICATE_SCRIPTS = 4
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DuplicateFlags DUPLICATE_USE_INSTANTIATION = 8
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enum InternalMode:
InternalMode INTERNAL_MODE_DISABLED = 0
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InternalMode INTERNAL_MODE_FRONT = 1
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InternalMode INTERNAL_MODE_BACK = 2
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enum AutoTranslateMode:
AutoTranslateMode AUTO_TRANSLATE_MODE_INHERIT = 0
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AutoTranslateMode AUTO_TRANSLATE_MODE_ALWAYS = 1
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AutoTranslateMode AUTO_TRANSLATE_MODE_DISABLED = 2
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Constants
NOTIFICATION_ENTER_TREE = 10
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NOTIFICATION_EXIT_TREE = 11
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NOTIFICATION_MOVED_IN_PARENT = 12
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NOTIFICATION_READY = 13
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NOTIFICATION_PAUSED = 14
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NOTIFICATION_UNPAUSED = 15
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NOTIFICATION_PHYSICS_PROCESS = 16
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NOTIFICATION_PROCESS = 17
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NOTIFICATION_PARENTED = 18
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NOTIFICATION_UNPARENTED = 19
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NOTIFICATION_SCENE_INSTANTIATED = 20
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NOTIFICATION_DRAG_BEGIN = 21
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NOTIFICATION_DRAG_END = 22
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NOTIFICATION_PATH_RENAMED = 23
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NOTIFICATION_CHILD_ORDER_CHANGED = 24
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NOTIFICATION_INTERNAL_PROCESS = 25
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NOTIFICATION_INTERNAL_PHYSICS_PROCESS = 26
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NOTIFICATION_POST_ENTER_TREE = 27
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NOTIFICATION_DISABLED = 28
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NOTIFICATION_ENABLED = 29
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NOTIFICATION_RESET_PHYSICS_INTERPOLATION = 2001
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NOTIFICATION_EDITOR_PRE_SAVE = 9001
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NOTIFICATION_EDITOR_POST_SAVE = 9002
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NOTIFICATION_WM_MOUSE_ENTER = 1002
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NOTIFICATION_WM_MOUSE_EXIT = 1003
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NOTIFICATION_WM_WINDOW_FOCUS_IN = 1004
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NOTIFICATION_WM_WINDOW_FOCUS_OUT = 1005
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NOTIFICATION_WM_CLOSE_REQUEST = 1006
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NOTIFICATION_WM_GO_BACK_REQUEST = 1007
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NOTIFICATION_WM_SIZE_CHANGED = 1008
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NOTIFICATION_WM_DPI_CHANGE = 1009
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NOTIFICATION_VP_MOUSE_ENTER = 1010
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NOTIFICATION_VP_MOUSE_EXIT = 1011
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NOTIFICATION_OS_MEMORY_WARNING = 2009
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NOTIFICATION_TRANSLATION_CHANGED = 2010
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NOTIFICATION_WM_ABOUT = 2011
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NOTIFICATION_CRASH = 2012
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NOTIFICATION_OS_IME_UPDATE = 2013
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NOTIFICATION_APPLICATION_RESUMED = 2014
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NOTIFICATION_APPLICATION_PAUSED = 2015
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NOTIFICATION_APPLICATION_FOCUS_IN = 2016
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NOTIFICATION_APPLICATION_FOCUS_OUT = 2017
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NOTIFICATION_TEXT_SERVER_CHANGED = 2018
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Property Descriptions
AutoTranslateMode auto_translate_mode = 0
void set_auto_translate_mode ( AutoTranslateMode value )
AutoTranslateMode get_auto_translate_mode ( )
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String editor_description = ""
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MultiplayerAPI multiplayer
MultiplayerAPI get_multiplayer ( )
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StringName name
void set_name ( StringName value )
StringName get_name ( )
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Node owner
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PhysicsInterpolationMode physics_interpolation_mode = 0
void set_physics_interpolation_mode ( PhysicsInterpolationMode value )
PhysicsInterpolationMode get_physics_interpolation_mode ( )
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ProcessMode process_mode = 0
void set_process_mode ( ProcessMode value )
ProcessMode get_process_mode ( )
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int process_physics_priority = 0
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int process_priority = 0
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ProcessThreadGroup process_thread_group = 0
void set_process_thread_group ( ProcessThreadGroup value )
ProcessThreadGroup get_process_thread_group ( )
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int process_thread_group_order
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BitField<ProcessThreadMessages> process_thread_messages
void set_process_thread_messages ( BitField<ProcessThreadMessages> value )
BitField<ProcessThreadMessages> get_process_thread_messages ( )
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String scene_file_path
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bool unique_name_in_owner = false
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Method Descriptions
void _enter_tree ( ) virtual
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void _exit_tree ( ) virtual
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PackedStringArray _get_configuration_warnings ( ) virtual const
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void _input ( InputEvent event ) virtual
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void _physics_process ( float delta ) virtual
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void _process ( float delta ) virtual
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void _ready ( ) virtual
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void _shortcut_input ( InputEvent event ) virtual
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void _unhandled_input ( InputEvent event ) virtual
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void _unhandled_key_input ( InputEvent event ) virtual
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void add_child ( Node node, bool force_readable_name=false, InternalMode internal=0 )
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void add_sibling ( Node sibling, bool force_readable_name=false )
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void add_to_group ( StringName group, bool persistent=false )
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String atr ( String message, StringName context=”” ) const
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String atr_n ( String message, StringName plural_message, int n, StringName context=”” ) const
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Variant call_deferred_thread_group ( StringName method, … ) vararg
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Variant call_thread_safe ( StringName method, … ) vararg
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bool can_process ( ) const
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Tween create_tween ( )
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Node duplicate ( int flags=15 ) const
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Node find_child ( String pattern, bool recursive=true, bool owned=true ) const
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Node[] find_children ( String pattern, String type=””, bool recursive=true, bool owned=true ) const
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Node find_parent ( String pattern ) const
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Node get_child ( int idx, bool include_internal=false ) const
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int get_child_count ( bool include_internal=false ) const
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Node[] get_children ( bool include_internal=false ) const
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StringName[] get_groups ( ) const
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int get_index ( bool include_internal=false ) const
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Window get_last_exclusive_window ( ) const
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int get_multiplayer_authority ( ) const
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Node get_node ( NodePath path ) const
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Array get_node_and_resource ( NodePath path )
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Node get_node_or_null ( NodePath path ) const
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Node get_parent ( ) const
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NodePath get_path ( ) const
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NodePath get_path_to ( Node node, bool use_unique_path=false ) const
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float get_physics_process_delta_time ( ) const
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float get_process_delta_time ( ) const
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bool get_scene_instance_load_placeholder ( ) const
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SceneTree get_tree ( ) const
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String get_tree_string ( )
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String get_tree_string_pretty ( )
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Viewport get_viewport ( ) const
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Window get_window ( ) const
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bool has_node ( NodePath path ) const
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bool has_node_and_resource ( NodePath path ) const
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bool is_ancestor_of ( Node node ) const
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bool is_displayed_folded ( ) const
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bool is_editable_instance ( Node node ) const
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bool is_greater_than ( Node node ) const
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bool is_in_group ( StringName group ) const
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bool is_inside_tree ( ) const
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bool is_multiplayer_authority ( ) const
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bool is_node_ready ( ) const
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bool is_part_of_edited_scene ( ) const
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bool is_physics_interpolated ( ) const
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bool is_physics_interpolated_and_enabled ( ) const
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bool is_physics_processing ( ) const
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bool is_physics_processing_internal ( ) const
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bool is_processing ( ) const
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bool is_processing_input ( ) const
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bool is_processing_internal ( ) const
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bool is_processing_shortcut_input ( ) const
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bool is_processing_unhandled_input ( ) const
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bool is_processing_unhandled_key_input ( ) const
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void move_child ( Node child_node, int to_index )
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void notify_deferred_thread_group ( int what )
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void notify_thread_safe ( int what )
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void print_orphan_nodes ( ) static
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void print_tree ( )
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void print_tree_pretty ( )
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void propagate_call ( StringName method, Array args=[], bool parent_first=false )
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void propagate_notification ( int what )
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void queue_free ( )
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void remove_child ( Node node )
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void remove_from_group ( StringName group )
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void reparent ( Node new_parent, bool keep_global_transform=true )
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void replace_by ( Node node, bool keep_groups=false )
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void request_ready ( )
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void reset_physics_interpolation ( )
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Error rpc ( StringName method, … ) vararg
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void rpc_config ( StringName method, Variant config )
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Error rpc_id ( int peer_id, StringName method, … ) vararg
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void set_deferred_thread_group ( StringName property, Variant value )
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void set_display_folded ( bool fold )
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void set_editable_instance ( Node node, bool is_editable )
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void set_multiplayer_authority ( int id, bool recursive=true )
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void set_physics_process ( bool enable )
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void set_physics_process_internal ( bool enable )
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void set_process ( bool enable )
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void set_process_input ( bool enable )
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void set_process_internal ( bool enable )
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void set_process_shortcut_input ( bool enable )
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void set_process_unhandled_input ( bool enable )
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void set_process_unhandled_key_input ( bool enable )
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void set_scene_instance_load_placeholder ( bool load_placeholder )
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void set_thread_safe ( StringName property, Variant value )
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void update_configuration_warnings ( )
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