CSGTorus3D

Inherits: CSGPrimitive3D < CSGShape3D < GeometryInstance3D < VisualInstance3D < Node3D < Node < Object

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Properties

float

inner_radius

0.5

Material

material

float

outer_radius

1.0

int

ring_sides

6

int

sides

8

bool

smooth_faces

true


Property Descriptions

float inner_radius = 0.5

  • void set_inner_radius ( float value )

  • float get_inner_radius ( )

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Material material

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float outer_radius = 1.0

  • void set_outer_radius ( float value )

  • float get_outer_radius ( )

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int ring_sides = 6

  • void set_ring_sides ( int value )

  • int get_ring_sides ( )

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int sides = 8

  • void set_sides ( int value )

  • int get_sides ( )

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bool smooth_faces = true

  • void set_smooth_faces ( bool value )

  • bool get_smooth_faces ( )

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