OmniLight3D

Inherits: Light3D < VisualInstance3D < Node3D < Node < Object

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Properties

float

omni_attenuation

1.0

float

omni_range

5.0

ShadowMode

omni_shadow_mode

1

float

shadow_normal_bias

1.0 (overrides Light3D)


Enumerations

enum ShadowMode:

ShadowMode SHADOW_DUAL_PARABOLOID = 0

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ShadowMode SHADOW_CUBE = 1

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Property Descriptions

float omni_attenuation = 1.0

  • void set_param ( float value )

  • float get_param ( )

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float omni_range = 5.0

  • void set_param ( float value )

  • float get_param ( )

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ShadowMode omni_shadow_mode = 1

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