InputMap

Inherits: Object

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Methods

void

action_add_event ( StringName action, InputEvent event )

void

action_erase_event ( StringName action, InputEvent event )

void

action_erase_events ( StringName action )

float

action_get_deadzone ( StringName action )

InputEvent[]

action_get_events ( StringName action )

bool

action_has_event ( StringName action, InputEvent event )

void

action_set_deadzone ( StringName action, float deadzone )

void

add_action ( StringName action, float deadzone=0.5 )

void

erase_action ( StringName action )

bool

event_is_action ( InputEvent event, StringName action, bool exact_match=false ) const

StringName[]

get_actions ( )

bool

has_action ( StringName action ) const

void

load_from_project_settings ( )


Method Descriptions

void action_add_event ( StringName action, InputEvent event )

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void action_erase_event ( StringName action, InputEvent event )

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void action_erase_events ( StringName action )

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float action_get_deadzone ( StringName action )

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InputEvent[] action_get_events ( StringName action )

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bool action_has_event ( StringName action, InputEvent event )

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void action_set_deadzone ( StringName action, float deadzone )

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void add_action ( StringName action, float deadzone=0.5 )

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void erase_action ( StringName action )

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bool event_is_action ( InputEvent event, StringName action, bool exact_match=false ) const

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StringName[] get_actions ( )

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bool has_action ( StringName action ) const

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void load_from_project_settings ( )

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