GPUParticlesCollisionSDF3D
Inherits: GPUParticlesCollision3D < VisualInstance3D < Node3D < Node < Object
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Properties
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Methods
get_bake_mask_value ( int layer_number ) const |
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void |
set_bake_mask_value ( int layer_number, bool value ) |
Enumerations
enum Resolution:
Resolution RESOLUTION_16 = 0
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Resolution RESOLUTION_32 = 1
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Resolution RESOLUTION_64 = 2
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Resolution RESOLUTION_128 = 3
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Resolution RESOLUTION_256 = 4
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Resolution RESOLUTION_512 = 5
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Resolution RESOLUTION_MAX = 6
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Property Descriptions
int bake_mask = 4294967295
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Resolution resolution = 2
void set_resolution ( Resolution value )
Resolution get_resolution ( )
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Vector3 size = Vector3(2, 2, 2)
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Texture3D texture
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float thickness = 1.0
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Method Descriptions
bool get_bake_mask_value ( int layer_number ) const
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void set_bake_mask_value ( int layer_number, bool value )
There is currently no description for this method. Please help us by contributing one!