NavigationRegion3D
Inherits: Node3D < Node < Object
There is currently no description for this class. Please help us by contributing one!
Properties
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Methods
void |
bake_navigation_mesh ( bool on_thread=true ) |
get_navigation_layer_value ( int layer_number ) const |
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get_navigation_map ( ) const |
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get_region_rid ( ) const |
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get_rid ( ) const |
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is_baking ( ) const |
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void |
set_navigation_layer_value ( int layer_number, bool value ) |
void |
set_navigation_map ( RID navigation_map ) |
Signals
bake_finished ( )
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navigation_mesh_changed ( )
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Property Descriptions
bool enabled = true
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float enter_cost = 0.0
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int navigation_layers = 1
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NavigationMesh navigation_mesh
void set_navigation_mesh ( NavigationMesh value )
NavigationMesh get_navigation_mesh ( )
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float travel_cost = 1.0
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bool use_edge_connections = true
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Method Descriptions
void bake_navigation_mesh ( bool on_thread=true )
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bool get_navigation_layer_value ( int layer_number ) const
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RID get_navigation_map ( ) const
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RID get_region_rid ( ) const
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RID get_rid ( ) const
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bool is_baking ( ) const
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void set_navigation_layer_value ( int layer_number, bool value )
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void set_navigation_map ( RID navigation_map )
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