RemoteTransform3D

Inherits: Node3D < Node < Object

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Properties

NodePath

remote_path

NodePath("")

bool

update_position

true

bool

update_rotation

true

bool

update_scale

true

bool

use_global_coordinates

true

Methods

void

force_update_cache ( )


Property Descriptions

NodePath remote_path = NodePath("")

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bool update_position = true

  • void set_update_position ( bool value )

  • bool get_update_position ( )

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bool update_rotation = true

  • void set_update_rotation ( bool value )

  • bool get_update_rotation ( )

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bool update_scale = true

  • void set_update_scale ( bool value )

  • bool get_update_scale ( )

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bool use_global_coordinates = true

  • void set_use_global_coordinates ( bool value )

  • bool get_use_global_coordinates ( )

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Method Descriptions

void force_update_cache ( )

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