SliderJoint3D

Inherits: Joint3D < Node3D < Node < Object

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Properties

float

angular_limit/damping

0.0

float

angular_limit/lower_angle

0.0

float

angular_limit/restitution

0.7

float

angular_limit/softness

1.0

float

angular_limit/upper_angle

0.0

float

angular_motion/damping

1.0

float

angular_motion/restitution

0.7

float

angular_motion/softness

1.0

float

angular_ortho/damping

1.0

float

angular_ortho/restitution

0.7

float

angular_ortho/softness

1.0

float

linear_limit/damping

1.0

float

linear_limit/lower_distance

-1.0

float

linear_limit/restitution

0.7

float

linear_limit/softness

1.0

float

linear_limit/upper_distance

1.0

float

linear_motion/damping

0.0

float

linear_motion/restitution

0.7

float

linear_motion/softness

1.0

float

linear_ortho/damping

1.0

float

linear_ortho/restitution

0.7

float

linear_ortho/softness

1.0

Methods

float

get_param ( Param param ) const

void

set_param ( Param param, float value )


Enumerations

enum Param:

Param PARAM_LINEAR_LIMIT_UPPER = 0

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Param PARAM_LINEAR_LIMIT_LOWER = 1

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Param PARAM_LINEAR_LIMIT_SOFTNESS = 2

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Param PARAM_LINEAR_LIMIT_RESTITUTION = 3

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Param PARAM_LINEAR_LIMIT_DAMPING = 4

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Param PARAM_LINEAR_MOTION_SOFTNESS = 5

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Param PARAM_LINEAR_MOTION_RESTITUTION = 6

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Param PARAM_LINEAR_MOTION_DAMPING = 7

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Param PARAM_LINEAR_ORTHOGONAL_SOFTNESS = 8

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Param PARAM_LINEAR_ORTHOGONAL_RESTITUTION = 9

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Param PARAM_LINEAR_ORTHOGONAL_DAMPING = 10

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Param PARAM_ANGULAR_LIMIT_UPPER = 11

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Param PARAM_ANGULAR_LIMIT_LOWER = 12

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Param PARAM_ANGULAR_LIMIT_SOFTNESS = 13

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Param PARAM_ANGULAR_LIMIT_RESTITUTION = 14

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Param PARAM_ANGULAR_LIMIT_DAMPING = 15

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Param PARAM_ANGULAR_MOTION_SOFTNESS = 16

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Param PARAM_ANGULAR_MOTION_RESTITUTION = 17

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Param PARAM_ANGULAR_MOTION_DAMPING = 18

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Param PARAM_ANGULAR_ORTHOGONAL_SOFTNESS = 19

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Param PARAM_ANGULAR_ORTHOGONAL_RESTITUTION = 20

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Param PARAM_ANGULAR_ORTHOGONAL_DAMPING = 21

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Param PARAM_MAX = 22

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Property Descriptions

float angular_limit/damping = 0.0

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float angular_limit/lower_angle = 0.0

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float angular_limit/restitution = 0.7

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float angular_limit/softness = 1.0

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float angular_limit/upper_angle = 0.0

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float angular_motion/damping = 1.0

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float angular_motion/restitution = 0.7

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float angular_motion/softness = 1.0

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float angular_ortho/damping = 1.0

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float angular_ortho/restitution = 0.7

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float angular_ortho/softness = 1.0

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float linear_limit/damping = 1.0

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float linear_limit/lower_distance = -1.0

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float linear_limit/restitution = 0.7

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float linear_limit/softness = 1.0

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float linear_limit/upper_distance = 1.0

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float linear_motion/damping = 0.0

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float linear_motion/restitution = 0.7

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float linear_motion/softness = 1.0

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float linear_ortho/damping = 1.0

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float linear_ortho/restitution = 0.7

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float linear_ortho/softness = 1.0

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Method Descriptions

float get_param ( Param param ) const

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void set_param ( Param param, float value )

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