EditorScenePostImportPlugin

Inherits: RefCounted < Object

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Methods

void

_get_import_options ( String path ) virtual

void

_get_internal_import_options ( int category ) virtual

Variant

_get_internal_option_update_view_required ( int category, String option ) virtual const

Variant

_get_internal_option_visibility ( int category, bool for_animation, String option ) virtual const

Variant

_get_option_visibility ( String path, bool for_animation, String option ) virtual const

void

_internal_process ( int category, Node base_node, Node node, Resource resource ) virtual

void

_post_process ( Node scene ) virtual

void

_pre_process ( Node scene ) virtual

void

add_import_option ( String name, Variant value )

void

add_import_option_advanced ( Variant.Type type, String name, Variant default_value, PropertyHint hint=0, String hint_string=””, int usage_flags=6 )

Variant

get_option_value ( StringName name ) const


Enumerations

enum InternalImportCategory:

InternalImportCategory INTERNAL_IMPORT_CATEGORY_NODE = 0

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InternalImportCategory INTERNAL_IMPORT_CATEGORY_MESH_3D_NODE = 1

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InternalImportCategory INTERNAL_IMPORT_CATEGORY_MESH = 2

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InternalImportCategory INTERNAL_IMPORT_CATEGORY_MATERIAL = 3

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InternalImportCategory INTERNAL_IMPORT_CATEGORY_ANIMATION = 4

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InternalImportCategory INTERNAL_IMPORT_CATEGORY_ANIMATION_NODE = 5

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InternalImportCategory INTERNAL_IMPORT_CATEGORY_SKELETON_3D_NODE = 6

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InternalImportCategory INTERNAL_IMPORT_CATEGORY_MAX = 7

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Method Descriptions

void _get_import_options ( String path ) virtual

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void _get_internal_import_options ( int category ) virtual

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Variant _get_internal_option_update_view_required ( int category, String option ) virtual const

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Variant _get_internal_option_visibility ( int category, bool for_animation, String option ) virtual const

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Variant _get_option_visibility ( String path, bool for_animation, String option ) virtual const

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void _internal_process ( int category, Node base_node, Node node, Resource resource ) virtual

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void _post_process ( Node scene ) virtual

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void _pre_process ( Node scene ) virtual

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void add_import_option ( String name, Variant value )

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void add_import_option_advanced ( Variant.Type type, String name, Variant default_value, PropertyHint hint=0, String hint_string=””, int usage_flags=6 )

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Variant get_option_value ( StringName name ) const

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