StaticBody3D
Inherits: PhysicsBody3D < CollisionObject3D < Node3D < Node < Object
Inherited By: AnimatableBody3D
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Properties
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Property Descriptions
Vector3 constant_angular_velocity = Vector3(0, 0, 0)
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Vector3 constant_linear_velocity = Vector3(0, 0, 0)
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PhysicsMaterial physics_material_override
void set_physics_material_override ( PhysicsMaterial value )
PhysicsMaterial get_physics_material_override ( )
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