TextureProgressBar
Inherits: Range < Control < CanvasItem < Node < Object
There is currently no description for this class. Please help us by contributing one!
Properties
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mouse_filter |
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BitField<SizeFlags> |
size_flags_vertical |
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step |
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Methods
get_stretch_margin ( Side margin ) const |
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void |
set_stretch_margin ( Side margin, int value ) |
Enumerations
enum FillMode:
FillMode FILL_LEFT_TO_RIGHT = 0
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FillMode FILL_RIGHT_TO_LEFT = 1
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FillMode FILL_TOP_TO_BOTTOM = 2
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FillMode FILL_BOTTOM_TO_TOP = 3
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FillMode FILL_CLOCKWISE = 4
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FillMode FILL_COUNTER_CLOCKWISE = 5
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FillMode FILL_BILINEAR_LEFT_AND_RIGHT = 6
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FillMode FILL_BILINEAR_TOP_AND_BOTTOM = 7
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FillMode FILL_CLOCKWISE_AND_COUNTER_CLOCKWISE = 8
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Property Descriptions
int fill_mode = 0
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bool nine_patch_stretch = false
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Vector2 radial_center_offset = Vector2(0, 0)
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float radial_fill_degrees = 360.0
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float radial_initial_angle = 0.0
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int stretch_margin_bottom = 0
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int stretch_margin_left = 0
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int stretch_margin_right = 0
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int stretch_margin_top = 0
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Texture2D texture_over
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Texture2D texture_progress
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Vector2 texture_progress_offset = Vector2(0, 0)
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Texture2D texture_under
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Color tint_over = Color(1, 1, 1, 1)
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Color tint_progress = Color(1, 1, 1, 1)
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Color tint_under = Color(1, 1, 1, 1)
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Method Descriptions
int get_stretch_margin ( Side margin ) const
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void set_stretch_margin ( Side margin, int value )
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