SceneMultiplayer
Inherits: MultiplayerAPI < RefCounted < Object
There is currently no description for this class. Please help us by contributing one!
Properties
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Methods
void |
clear ( ) |
complete_auth ( int id ) |
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void |
disconnect_peer ( int id ) |
send_auth ( int id, PackedByteArray data ) |
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send_bytes ( PackedByteArray bytes, int id=0, TransferMode mode=2, int channel=0 ) |
Signals
peer_authenticating ( int id )
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peer_authentication_failed ( int id )
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peer_packet ( int id, PackedByteArray packet )
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Property Descriptions
bool allow_object_decoding = false
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Callable auth_callback = Callable()
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float auth_timeout = 3.0
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int max_delta_packet_size = 65535
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int max_sync_packet_size = 1350
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bool refuse_new_connections = false
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NodePath root_path = NodePath("")
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bool server_relay = true
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Method Descriptions
void clear ( )
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Error complete_auth ( int id )
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void disconnect_peer ( int id )
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PackedInt32Array get_authenticating_peers ( )
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Error send_auth ( int id, PackedByteArray data )
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Error send_bytes ( PackedByteArray bytes, int id=0, TransferMode mode=2, int channel=0 )
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