ResourceImporterScene

Inherits: ResourceImporter < RefCounted < Object

There is currently no description for this class. Please help us by contributing one!

Properties

Dictionary

_subresources

{}

float

animation/fps

30

bool

animation/import

true

bool

animation/import_rest_as_RESET

false

bool

animation/remove_immutable_tracks

true

bool

animation/trimming

false

String

import_script/path

""

bool

meshes/create_shadow_meshes

true

bool

meshes/ensure_tangents

true

bool

meshes/force_disable_compression

false

bool

meshes/generate_lods

true

int

meshes/light_baking

1

float

meshes/lightmap_texel_size

0.2

bool

nodes/apply_root_scale

true

bool

nodes/import_as_skeleton_bones

false

String

nodes/root_name

""

float

nodes/root_scale

1.0

String

nodes/root_type

""

bool

skins/use_named_skins

true


Property Descriptions

Dictionary _subresources = {}

There is currently no description for this property. Please help us by contributing one!


float animation/fps = 30

There is currently no description for this property. Please help us by contributing one!


bool animation/import = true

There is currently no description for this property. Please help us by contributing one!


bool animation/import_rest_as_RESET = false

There is currently no description for this property. Please help us by contributing one!


bool animation/remove_immutable_tracks = true

There is currently no description for this property. Please help us by contributing one!


bool animation/trimming = false

There is currently no description for this property. Please help us by contributing one!


String import_script/path = ""

There is currently no description for this property. Please help us by contributing one!


bool meshes/create_shadow_meshes = true

There is currently no description for this property. Please help us by contributing one!


bool meshes/ensure_tangents = true

There is currently no description for this property. Please help us by contributing one!


bool meshes/force_disable_compression = false

There is currently no description for this property. Please help us by contributing one!


bool meshes/generate_lods = true

There is currently no description for this property. Please help us by contributing one!


int meshes/light_baking = 1

There is currently no description for this property. Please help us by contributing one!


float meshes/lightmap_texel_size = 0.2

There is currently no description for this property. Please help us by contributing one!


bool nodes/apply_root_scale = true

There is currently no description for this property. Please help us by contributing one!


bool nodes/import_as_skeleton_bones = false

There is currently no description for this property. Please help us by contributing one!


String nodes/root_name = ""

There is currently no description for this property. Please help us by contributing one!


float nodes/root_scale = 1.0

There is currently no description for this property. Please help us by contributing one!


String nodes/root_type = ""

There is currently no description for this property. Please help us by contributing one!


bool skins/use_named_skins = true

There is currently no description for this property. Please help us by contributing one!