ResourceImporterScene
Inherits: ResourceImporter < RefCounted < Object
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Property Descriptions
Dictionary _subresources = {}
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float animation/fps = 30
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bool animation/import = true
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bool animation/import_rest_as_RESET = false
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bool animation/remove_immutable_tracks = true
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bool animation/trimming = false
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String import_script/path = ""
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bool meshes/create_shadow_meshes = true
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bool meshes/ensure_tangents = true
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bool meshes/force_disable_compression = false
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bool meshes/generate_lods = true
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int meshes/light_baking = 1
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float meshes/lightmap_texel_size = 0.2
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bool nodes/apply_root_scale = true
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bool nodes/import_as_skeleton_bones = false
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String nodes/root_name = ""
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float nodes/root_scale = 1.0
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String nodes/root_type = ""
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bool skins/use_named_skins = true
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