RenderSceneBuffersConfiguration

Inherits: RefCounted < Object

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Properties

float

fsr_sharpness

0.0

Vector2i

internal_size

Vector2i(0, 0)

ViewportMSAA

msaa_3d

0

RID

render_target

RID()

ViewportScaling3DMode

scaling_3d_mode

255

ViewportScreenSpaceAA

screen_space_aa

0

Vector2i

target_size

Vector2i(0, 0)

float

texture_mipmap_bias

0.0

int

view_count

1


Property Descriptions

float fsr_sharpness = 0.0

  • void set_fsr_sharpness ( float value )

  • float get_fsr_sharpness ( )

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Vector2i internal_size = Vector2i(0, 0)

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ViewportMSAA msaa_3d = 0

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RID render_target = RID()

  • void set_render_target ( RID value )

  • RID get_render_target ( )

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ViewportScaling3DMode scaling_3d_mode = 255

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ViewportScreenSpaceAA screen_space_aa = 0

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Vector2i target_size = Vector2i(0, 0)

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float texture_mipmap_bias = 0.0

  • void set_texture_mipmap_bias ( float value )

  • float get_texture_mipmap_bias ( )

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int view_count = 1

  • void set_view_count ( int value )

  • int get_view_count ( )

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