PathFollow2D

Inherits: Node2D < CanvasItem < Node < Object

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Properties

bool

cubic_interp

true

float

h_offset

0.0

bool

loop

true

float

progress

0.0

float

progress_ratio

0.0

bool

rotates

true

float

v_offset

0.0


Property Descriptions

bool cubic_interp = true

  • void set_cubic_interpolation ( bool value )

  • bool get_cubic_interpolation ( )

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float h_offset = 0.0

  • void set_h_offset ( float value )

  • float get_h_offset ( )

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bool loop = true

  • void set_loop ( bool value )

  • bool has_loop ( )

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float progress = 0.0

  • void set_progress ( float value )

  • float get_progress ( )

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float progress_ratio = 0.0

  • void set_progress_ratio ( float value )

  • float get_progress_ratio ( )

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bool rotates = true

  • void set_rotates ( bool value )

  • bool is_rotating ( )

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float v_offset = 0.0

  • void set_v_offset ( float value )

  • float get_v_offset ( )

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