MultiplayerSpawner
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Properties
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Methods
void |
add_spawnable_scene ( String path ) |
void |
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get_spawnable_scene ( int index ) const |
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get_spawnable_scene_count ( ) const |
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Signals
despawned ( Node node )
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spawned ( Node node )
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Property Descriptions
Callable spawn_function
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int spawn_limit = 0
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NodePath spawn_path = NodePath("")
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Method Descriptions
void add_spawnable_scene ( String path )
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void clear_spawnable_scenes ( )
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String get_spawnable_scene ( int index ) const
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int get_spawnable_scene_count ( ) const
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Node spawn ( Variant data=null )
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