Bone2D
Inherits: Node2D < CanvasItem < Node < Object
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Properties
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Methods
void |
apply_rest ( ) |
get_autocalculate_length_and_angle ( ) const |
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get_bone_angle ( ) const |
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get_index_in_skeleton ( ) const |
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get_length ( ) const |
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get_skeleton_rest ( ) const |
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void |
set_autocalculate_length_and_angle ( bool auto_calculate ) |
void |
set_bone_angle ( float angle ) |
void |
set_length ( float length ) |
Property Descriptions
Transform2D rest = Transform2D(0, 0, 0, 0, 0, 0)
void set_rest ( Transform2D value )
Transform2D get_rest ( )
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Method Descriptions
void apply_rest ( )
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bool get_autocalculate_length_and_angle ( ) const
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float get_bone_angle ( ) const
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int get_index_in_skeleton ( ) const
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float get_length ( ) const
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Transform2D get_skeleton_rest ( ) const
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void set_autocalculate_length_and_angle ( bool auto_calculate )
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void set_bone_angle ( float angle )
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void set_length ( float length )
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