PathFollow3D

Inherits: Node3D < Node < Object

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Properties

bool

cubic_interp

true

float

h_offset

0.0

bool

loop

true

float

progress

0.0

float

progress_ratio

0.0

RotationMode

rotation_mode

3

bool

tilt_enabled

true

bool

use_model_front

false

float

v_offset

0.0

Methods

Transform3D

correct_posture ( Transform3D transform, RotationMode rotation_mode ) static


Enumerations

enum RotationMode:

RotationMode ROTATION_NONE = 0

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RotationMode ROTATION_Y = 1

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RotationMode ROTATION_XY = 2

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RotationMode ROTATION_XYZ = 3

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RotationMode ROTATION_ORIENTED = 4

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Property Descriptions

bool cubic_interp = true

  • void set_cubic_interpolation ( bool value )

  • bool get_cubic_interpolation ( )

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float h_offset = 0.0

  • void set_h_offset ( float value )

  • float get_h_offset ( )

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bool loop = true

  • void set_loop ( bool value )

  • bool has_loop ( )

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float progress = 0.0

  • void set_progress ( float value )

  • float get_progress ( )

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float progress_ratio = 0.0

  • void set_progress_ratio ( float value )

  • float get_progress_ratio ( )

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RotationMode rotation_mode = 3

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bool tilt_enabled = true

  • void set_tilt_enabled ( bool value )

  • bool is_tilt_enabled ( )

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bool use_model_front = false

  • void set_use_model_front ( bool value )

  • bool is_using_model_front ( )

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float v_offset = 0.0

  • void set_v_offset ( float value )

  • float get_v_offset ( )

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Method Descriptions

Transform3D correct_posture ( Transform3D transform, RotationMode rotation_mode ) static

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