EditorProperty

Inherits: Container < Control < CanvasItem < Node < Object

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Properties

bool

checkable

false

bool

checked

false

bool

deletable

false

bool

draw_warning

false

bool

keying

false

String

label

""

bool

read_only

false

Methods

void

_set_read_only ( bool read_only ) virtual

void

_update_property ( ) virtual

void

add_focusable ( Control control )

void

emit_changed ( StringName property, Variant value, StringName field=&””, bool changing=false )

Object

get_edited_object ( )

StringName

get_edited_property ( ) const

void

set_bottom_editor ( Control editor )

void

update_property ( )


Signals

multiple_properties_changed ( PackedStringArray properties, Array value )

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object_id_selected ( StringName property, int id )

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property_can_revert_changed ( StringName property, bool can_revert )

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property_changed ( StringName property, Variant value, StringName field, bool changing )

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property_checked ( StringName property, bool checked )

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property_deleted ( StringName property )

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property_keyed ( StringName property )

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property_keyed_with_value ( StringName property, Variant value )

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property_pinned ( StringName property, bool pinned )

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resource_selected ( String path, Resource resource )

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selected ( String path, int focusable_idx )

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Property Descriptions

bool checkable = false

  • void set_checkable ( bool value )

  • bool is_checkable ( )

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bool checked = false

  • void set_checked ( bool value )

  • bool is_checked ( )

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bool deletable = false

  • void set_deletable ( bool value )

  • bool is_deletable ( )

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bool draw_warning = false

  • void set_draw_warning ( bool value )

  • bool is_draw_warning ( )

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bool keying = false

  • void set_keying ( bool value )

  • bool is_keying ( )

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String label = ""

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bool read_only = false

  • void set_read_only ( bool value )

  • bool is_read_only ( )

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Method Descriptions

void _set_read_only ( bool read_only ) virtual

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void _update_property ( ) virtual

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void add_focusable ( Control control )

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void emit_changed ( StringName property, Variant value, StringName field=&””, bool changing=false )

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Object get_edited_object ( )

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StringName get_edited_property ( ) const

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void set_bottom_editor ( Control editor )

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void update_property ( )

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