HingeJoint3D
Inherits: Joint3D < Node3D < Node < Object
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Properties
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Methods
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Enumerations
enum Param:
Param PARAM_BIAS = 0
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Param PARAM_LIMIT_UPPER = 1
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Param PARAM_LIMIT_LOWER = 2
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Param PARAM_LIMIT_BIAS = 3
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Param PARAM_LIMIT_SOFTNESS = 4
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Param PARAM_LIMIT_RELAXATION = 5
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Param PARAM_MOTOR_TARGET_VELOCITY = 6
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Param PARAM_MOTOR_MAX_IMPULSE = 7
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Param PARAM_MAX = 8
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enum Flag:
Flag FLAG_USE_LIMIT = 0
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Flag FLAG_ENABLE_MOTOR = 1
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Flag FLAG_MAX = 2
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Property Descriptions
float angular_limit/bias = 0.3
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bool angular_limit/enable = false
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float angular_limit/lower = -1.5708
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float angular_limit/relaxation = 1.0
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float angular_limit/softness = 0.9
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float angular_limit/upper = 1.5708
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bool motor/enable = false
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float motor/max_impulse = 1.0
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float motor/target_velocity = 1.0
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float params/bias = 0.3
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Method Descriptions
bool get_flag ( Flag flag ) const
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float get_param ( Param param ) const
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void set_flag ( Flag flag, bool enabled )
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void set_param ( Param param, float value )
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