HingeJoint3D

Inherits: Joint3D < Node3D < Node < Object

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Properties

float

angular_limit/bias

0.3

bool

angular_limit/enable

false

float

angular_limit/lower

-1.5708

float

angular_limit/relaxation

1.0

float

angular_limit/softness

0.9

float

angular_limit/upper

1.5708

bool

motor/enable

false

float

motor/max_impulse

1.0

float

motor/target_velocity

1.0

float

params/bias

0.3

Methods

bool

get_flag ( Flag flag ) const

float

get_param ( Param param ) const

void

set_flag ( Flag flag, bool enabled )

void

set_param ( Param param, float value )


Enumerations

enum Param:

Param PARAM_BIAS = 0

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Param PARAM_LIMIT_UPPER = 1

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Param PARAM_LIMIT_LOWER = 2

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Param PARAM_LIMIT_BIAS = 3

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Param PARAM_LIMIT_SOFTNESS = 4

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Param PARAM_LIMIT_RELAXATION = 5

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Param PARAM_MOTOR_TARGET_VELOCITY = 6

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Param PARAM_MOTOR_MAX_IMPULSE = 7

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Param PARAM_MAX = 8

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enum Flag:

Flag FLAG_USE_LIMIT = 0

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Flag FLAG_ENABLE_MOTOR = 1

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Flag FLAG_MAX = 2

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Property Descriptions

float angular_limit/bias = 0.3

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bool angular_limit/enable = false

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float angular_limit/lower = -1.5708

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float angular_limit/relaxation = 1.0

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float angular_limit/softness = 0.9

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float angular_limit/upper = 1.5708

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bool motor/enable = false

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float motor/max_impulse = 1.0

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float motor/target_velocity = 1.0

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float params/bias = 0.3

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Method Descriptions

bool get_flag ( Flag flag ) const

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float get_param ( Param param ) const

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void set_flag ( Flag flag, bool enabled )

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void set_param ( Param param, float value )

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