PhysicsShapeQueryParameters3D

Inherits: RefCounted < Object

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Properties

bool

collide_with_areas

false

bool

collide_with_bodies

true

int

collision_mask

4294967295

RID[]

exclude

[]

float

margin

0.0

Vector3

motion

Vector3(0, 0, 0)

Resource

shape

RID

shape_rid

RID()

Transform3D

transform

Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)


Property Descriptions

bool collide_with_areas = false

  • void set_collide_with_areas ( bool value )

  • bool is_collide_with_areas_enabled ( )

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bool collide_with_bodies = true

  • void set_collide_with_bodies ( bool value )

  • bool is_collide_with_bodies_enabled ( )

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int collision_mask = 4294967295

  • void set_collision_mask ( int value )

  • int get_collision_mask ( )

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RID[] exclude = []

  • void set_exclude ( RID[] value )

  • RID[] get_exclude ( )

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float margin = 0.0

  • void set_margin ( float value )

  • float get_margin ( )

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Vector3 motion = Vector3(0, 0, 0)

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Resource shape

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RID shape_rid = RID()

  • void set_shape_rid ( RID value )

  • RID get_shape_rid ( )

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Transform3D transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)

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