RenderSceneBuffersRD

Inherits: RenderSceneBuffers < RefCounted < Object

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Methods

void

clear_context ( StringName context )

RID

create_texture ( StringName context, StringName name, DataFormat data_format, int usage_bits, TextureSamples texture_samples, Vector2i size, int layers, int mipmaps, bool unique )

RID

create_texture_from_format ( StringName context, StringName name, RDTextureFormat format, RDTextureView view, bool unique )

RID

create_texture_view ( StringName context, StringName name, StringName view_name, RDTextureView view )

RID

get_color_layer ( int layer, bool msaa=false )

RID

get_color_texture ( bool msaa=false )

RID

get_depth_layer ( int layer, bool msaa=false )

RID

get_depth_texture ( bool msaa=false )

float

get_fsr_sharpness ( ) const

Vector2i

get_internal_size ( ) const

ViewportMSAA

get_msaa_3d ( ) const

RID

get_render_target ( ) const

ViewportScaling3DMode

get_scaling_3d_mode ( ) const

ViewportScreenSpaceAA

get_screen_space_aa ( ) const

Vector2i

get_target_size ( ) const

RID

get_texture ( StringName context, StringName name ) const

RDTextureFormat

get_texture_format ( StringName context, StringName name ) const

TextureSamples

get_texture_samples ( ) const

RID

get_texture_slice ( StringName context, StringName name, int layer, int mipmap, int layers, int mipmaps )

Vector2i

get_texture_slice_size ( StringName context, StringName name, int mipmap )

RID

get_texture_slice_view ( StringName context, StringName name, int layer, int mipmap, int layers, int mipmaps, RDTextureView view )

bool

get_use_debanding ( ) const

bool

get_use_taa ( ) const

RID

get_velocity_layer ( int layer, bool msaa=false )

RID

get_velocity_texture ( bool msaa=false )

int

get_view_count ( ) const

bool

has_texture ( StringName context, StringName name ) const


Method Descriptions

void clear_context ( StringName context )

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RID create_texture ( StringName context, StringName name, DataFormat data_format, int usage_bits, TextureSamples texture_samples, Vector2i size, int layers, int mipmaps, bool unique )

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RID create_texture_from_format ( StringName context, StringName name, RDTextureFormat format, RDTextureView view, bool unique )

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RID create_texture_view ( StringName context, StringName name, StringName view_name, RDTextureView view )

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RID get_color_layer ( int layer, bool msaa=false )

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RID get_color_texture ( bool msaa=false )

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RID get_depth_layer ( int layer, bool msaa=false )

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RID get_depth_texture ( bool msaa=false )

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float get_fsr_sharpness ( ) const

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Vector2i get_internal_size ( ) const

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ViewportMSAA get_msaa_3d ( ) const

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RID get_render_target ( ) const

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ViewportScaling3DMode get_scaling_3d_mode ( ) const

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ViewportScreenSpaceAA get_screen_space_aa ( ) const

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Vector2i get_target_size ( ) const

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RID get_texture ( StringName context, StringName name ) const

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RDTextureFormat get_texture_format ( StringName context, StringName name ) const

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TextureSamples get_texture_samples ( ) const

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RID get_texture_slice ( StringName context, StringName name, int layer, int mipmap, int layers, int mipmaps )

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Vector2i get_texture_slice_size ( StringName context, StringName name, int mipmap )

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RID get_texture_slice_view ( StringName context, StringName name, int layer, int mipmap, int layers, int mipmaps, RDTextureView view )

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bool get_use_debanding ( ) const

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bool get_use_taa ( ) const

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RID get_velocity_layer ( int layer, bool msaa=false )

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RID get_velocity_texture ( bool msaa=false )

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int get_view_count ( ) const

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bool has_texture ( StringName context, StringName name ) const

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