AudioStreamPlayer3D
Inherits: Node3D < Node < Object
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Properties
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Methods
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void |
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void |
stop ( ) |
Signals
finished ( )
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Enumerations
enum AttenuationModel:
AttenuationModel ATTENUATION_INVERSE_DISTANCE = 0
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AttenuationModel ATTENUATION_INVERSE_SQUARE_DISTANCE = 1
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AttenuationModel ATTENUATION_LOGARITHMIC = 2
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AttenuationModel ATTENUATION_DISABLED = 3
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enum DopplerTracking:
DopplerTracking DOPPLER_TRACKING_DISABLED = 0
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DopplerTracking DOPPLER_TRACKING_IDLE_STEP = 1
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DopplerTracking DOPPLER_TRACKING_PHYSICS_STEP = 2
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Property Descriptions
int area_mask = 1
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float attenuation_filter_cutoff_hz = 5000.0
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float attenuation_filter_db = -24.0
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AttenuationModel attenuation_model = 0
void set_attenuation_model ( AttenuationModel value )
AttenuationModel get_attenuation_model ( )
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bool autoplay = false
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StringName bus = &"Master"
void set_bus ( StringName value )
StringName get_bus ( )
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DopplerTracking doppler_tracking = 0
void set_doppler_tracking ( DopplerTracking value )
DopplerTracking get_doppler_tracking ( )
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float emission_angle_degrees = 45.0
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bool emission_angle_enabled = false
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float emission_angle_filter_attenuation_db = -12.0
void set_emission_angle_filter_attenuation_db ( float value )
float get_emission_angle_filter_attenuation_db ( )
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float max_db = 3.0
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float max_distance = 0.0
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int max_polyphony = 1
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float panning_strength = 1.0
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float pitch_scale = 1.0
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PlaybackType playback_type = 0
void set_playback_type ( PlaybackType value )
PlaybackType get_playback_type ( )
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bool playing = false
bool is_playing ( )
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AudioStream stream
void set_stream ( AudioStream value )
AudioStream get_stream ( )
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bool stream_paused = false
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float unit_size = 10.0
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float volume_db = 0.0
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Method Descriptions
float get_playback_position ( )
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AudioStreamPlayback get_stream_playback ( )
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bool has_stream_playback ( )
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void play ( float from_position=0.0 )
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void seek ( float to_position )
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void stop ( )
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