SkeletonModifier3D

Inherits: Node3D < Node < Object

Inherited By: PhysicalBoneSimulator3D, SkeletonIK3D, XRBodyModifier3D, XRHandModifier3D

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Properties

bool

active

true

float

influence

1.0

Methods

void

_process_modification ( ) virtual

Skeleton3D

get_skeleton ( ) const


Signals

modification_processed ( )

There is currently no description for this signal. Please help us by contributing one!


Property Descriptions

bool active = true

  • void set_active ( bool value )

  • bool is_active ( )

There is currently no description for this property. Please help us by contributing one!


float influence = 1.0

  • void set_influence ( float value )

  • float get_influence ( )

There is currently no description for this property. Please help us by contributing one!


Method Descriptions

void _process_modification ( ) virtual

There is currently no description for this method. Please help us by contributing one!


Skeleton3D get_skeleton ( ) const

There is currently no description for this method. Please help us by contributing one!