CSGPolygon3D
Inherits: CSGPrimitive3D < CSGShape3D < GeometryInstance3D < VisualInstance3D < Node3D < Node < Object
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Properties
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Enumerations
enum Mode:
Mode MODE_DEPTH = 0
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Mode MODE_SPIN = 1
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Mode MODE_PATH = 2
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enum PathRotation:
PathRotation PATH_ROTATION_POLYGON = 0
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PathRotation PATH_ROTATION_PATH = 1
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PathRotation PATH_ROTATION_PATH_FOLLOW = 2
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enum PathIntervalType:
PathIntervalType PATH_INTERVAL_DISTANCE = 0
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PathIntervalType PATH_INTERVAL_SUBDIVIDE = 1
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Property Descriptions
float depth = 1.0
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Material material
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Mode mode = 0
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bool path_continuous_u
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float path_interval
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PathIntervalType path_interval_type
void set_path_interval_type ( PathIntervalType value )
PathIntervalType get_path_interval_type ( )
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bool path_joined
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bool path_local
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NodePath path_node
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PathRotation path_rotation
void set_path_rotation ( PathRotation value )
PathRotation get_path_rotation ( )
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float path_simplify_angle
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float path_u_distance
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PackedVector2Array polygon = PackedVector2Array(0, 0, 0, 1, 1, 1, 1, 0)
void set_polygon ( PackedVector2Array value )
PackedVector2Array get_polygon ( )
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bool smooth_faces = false
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float spin_degrees
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int spin_sides
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