TextureRect
Inherits: Control < CanvasItem < Node < Object
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Properties
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Enumerations
enum ExpandMode:
ExpandMode EXPAND_KEEP_SIZE = 0
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ExpandMode EXPAND_IGNORE_SIZE = 1
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ExpandMode EXPAND_FIT_WIDTH = 2
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ExpandMode EXPAND_FIT_WIDTH_PROPORTIONAL = 3
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ExpandMode EXPAND_FIT_HEIGHT = 4
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ExpandMode EXPAND_FIT_HEIGHT_PROPORTIONAL = 5
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enum StretchMode:
StretchMode STRETCH_SCALE = 0
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StretchMode STRETCH_TILE = 1
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StretchMode STRETCH_KEEP = 2
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StretchMode STRETCH_KEEP_CENTERED = 3
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StretchMode STRETCH_KEEP_ASPECT = 4
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StretchMode STRETCH_KEEP_ASPECT_CENTERED = 5
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StretchMode STRETCH_KEEP_ASPECT_COVERED = 6
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Property Descriptions
ExpandMode expand_mode = 0
void set_expand_mode ( ExpandMode value )
ExpandMode get_expand_mode ( )
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bool flip_h = false
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bool flip_v = false
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StretchMode stretch_mode = 0
void set_stretch_mode ( StretchMode value )
StretchMode get_stretch_mode ( )
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Texture2D texture
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