Light2D
Inherits: Node2D < CanvasItem < Node < Object
Inherited By: DirectionalLight2D, PointLight2D
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Properties
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Methods
get_height ( ) const |
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void |
set_height ( float height ) |
Enumerations
enum ShadowFilter:
ShadowFilter SHADOW_FILTER_NONE = 0
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ShadowFilter SHADOW_FILTER_PCF5 = 1
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ShadowFilter SHADOW_FILTER_PCF13 = 2
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enum BlendMode:
BlendMode BLEND_MODE_ADD = 0
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BlendMode BLEND_MODE_SUB = 1
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BlendMode BLEND_MODE_MIX = 2
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Property Descriptions
BlendMode blend_mode = 0
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Color color = Color(1, 1, 1, 1)
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bool editor_only = false
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bool enabled = true
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float energy = 1.0
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int range_item_cull_mask = 1
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int range_layer_max = 0
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int range_layer_min = 0
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int range_z_max = 1024
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int range_z_min = -1024
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Color shadow_color = Color(0, 0, 0, 0)
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bool shadow_enabled = false
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ShadowFilter shadow_filter = 0
void set_shadow_filter ( ShadowFilter value )
ShadowFilter get_shadow_filter ( )
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float shadow_filter_smooth = 0.0
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int shadow_item_cull_mask = 1
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Method Descriptions
float get_height ( ) const
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void set_height ( float height )
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