PhysicsTestMotionParameters3D

Inherits: RefCounted < Object

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Properties

bool

collide_separation_ray

false

RID[]

exclude_bodies

[]

int[]

exclude_objects

[]

Transform3D

from

Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)

float

margin

0.001

int

max_collisions

1

Vector3

motion

Vector3(0, 0, 0)

bool

recovery_as_collision

false


Property Descriptions

bool collide_separation_ray = false

  • void set_collide_separation_ray_enabled ( bool value )

  • bool is_collide_separation_ray_enabled ( )

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RID[] exclude_bodies = []

  • void set_exclude_bodies ( RID[] value )

  • RID[] get_exclude_bodies ( )

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int[] exclude_objects = []

  • void set_exclude_objects ( int[] value )

  • int[] get_exclude_objects ( )

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Transform3D from = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)

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float margin = 0.001

  • void set_margin ( float value )

  • float get_margin ( )

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int max_collisions = 1

  • void set_max_collisions ( int value )

  • int get_max_collisions ( )

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Vector3 motion = Vector3(0, 0, 0)

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bool recovery_as_collision = false

  • void set_recovery_as_collision_enabled ( bool value )

  • bool is_recovery_as_collision_enabled ( )

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