CharFXTransform

Inherits: RefCounted < Object

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Properties

Color

color

Color(0, 0, 0, 1)

float

elapsed_time

0.0

Dictionary

env

{}

RID

font

RID()

int

glyph_count

0

int

glyph_flags

0

int

glyph_index

0

Vector2

offset

Vector2(0, 0)

bool

outline

false

Vector2i

range

Vector2i(0, 0)

int

relative_index

0

Transform2D

transform

Transform2D(1, 0, 0, 1, 0, 0)

bool

visible

true


Property Descriptions

Color color = Color(0, 0, 0, 1)

  • void set_color ( Color value )

  • Color get_color ( )

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float elapsed_time = 0.0

  • void set_elapsed_time ( float value )

  • float get_elapsed_time ( )

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Dictionary env = {}

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RID font = RID()

  • void set_font ( RID value )

  • RID get_font ( )

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int glyph_count = 0

  • void set_glyph_count ( int value )

  • int get_glyph_count ( )

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int glyph_flags = 0

  • void set_glyph_flags ( int value )

  • int get_glyph_flags ( )

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int glyph_index = 0

  • void set_glyph_index ( int value )

  • int get_glyph_index ( )

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Vector2 offset = Vector2(0, 0)

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bool outline = false

  • void set_outline ( bool value )

  • bool is_outline ( )

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Vector2i range = Vector2i(0, 0)

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int relative_index = 0

  • void set_relative_index ( int value )

  • int get_relative_index ( )

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Transform2D transform = Transform2D(1, 0, 0, 1, 0, 0)

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bool visible = true

  • void set_visibility ( bool value )

  • bool is_visible ( )

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