Texture2D

Inherits: Texture < Resource < RefCounted < Object

Inherited By: AnimatedTexture, AtlasTexture, CameraTexture, CanvasTexture, CompressedTexture2D, CurveTexture, CurveXYZTexture, GradientTexture1D, GradientTexture2D, ImageTexture, MeshTexture, NoiseTexture2D, PlaceholderTexture2D, PortableCompressedTexture2D, Texture2DRD, ViewportTexture

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Methods

void

_draw ( RID to_canvas_item, Vector2 pos, Color modulate, bool transpose ) virtual const

void

_draw_rect ( RID to_canvas_item, Rect2 rect, bool tile, Color modulate, bool transpose ) virtual const

void

_draw_rect_region ( RID to_canvas_item, Rect2 rect, Rect2 src_rect, Color modulate, bool transpose, bool clip_uv ) virtual const

int

_get_height ( ) virtual const

int

_get_width ( ) virtual const

bool

_has_alpha ( ) virtual const

bool

_is_pixel_opaque ( int x, int y ) virtual const

Resource

create_placeholder ( ) const

void

draw ( RID canvas_item, Vector2 position, Color modulate=Color(1, 1, 1, 1), bool transpose=false ) const

void

draw_rect ( RID canvas_item, Rect2 rect, bool tile, Color modulate=Color(1, 1, 1, 1), bool transpose=false ) const

void

draw_rect_region ( RID canvas_item, Rect2 rect, Rect2 src_rect, Color modulate=Color(1, 1, 1, 1), bool transpose=false, bool clip_uv=true ) const

int

get_height ( ) const

Image

get_image ( ) const

Vector2

get_size ( ) const

int

get_width ( ) const

bool

has_alpha ( ) const


Method Descriptions

void _draw ( RID to_canvas_item, Vector2 pos, Color modulate, bool transpose ) virtual const

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void _draw_rect ( RID to_canvas_item, Rect2 rect, bool tile, Color modulate, bool transpose ) virtual const

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void _draw_rect_region ( RID to_canvas_item, Rect2 rect, Rect2 src_rect, Color modulate, bool transpose, bool clip_uv ) virtual const

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int _get_height ( ) virtual const

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int _get_width ( ) virtual const

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bool _has_alpha ( ) virtual const

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bool _is_pixel_opaque ( int x, int y ) virtual const

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Resource create_placeholder ( ) const

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void draw ( RID canvas_item, Vector2 position, Color modulate=Color(1, 1, 1, 1), bool transpose=false ) const

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void draw_rect ( RID canvas_item, Rect2 rect, bool tile, Color modulate=Color(1, 1, 1, 1), bool transpose=false ) const

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void draw_rect_region ( RID canvas_item, Rect2 rect, Rect2 src_rect, Color modulate=Color(1, 1, 1, 1), bool transpose=false, bool clip_uv=true ) const

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int get_height ( ) const

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Image get_image ( ) const

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Vector2 get_size ( ) const

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int get_width ( ) const

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bool has_alpha ( ) const

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