.. DO NOT EDIT THIS FILE!!! .. Generated automatically from Godot engine sources. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py. .. XML source: https://github.com/godotengine/godot/tree/master/docs/gdscript/modules/multiplayer/doc_classes/MultiplayerSpawner.xml. .. _class_MultiplayerSpawner: MultiplayerSpawner ================== **Inherits:** :ref:`Node` **<** :ref:`Object` .. container:: contribute There is currently no description for this class. Please help us by :ref:`contributing one `! .. rst-class:: classref-reftable-group Properties ---------- .. table:: :widths: auto +---------------------------------+-------------------------------------------------------------------------+------------------+ | :ref:`Callable` | :ref:`spawn_function` | | +---------------------------------+-------------------------------------------------------------------------+------------------+ | :ref:`int` | :ref:`spawn_limit` | ``0`` | +---------------------------------+-------------------------------------------------------------------------+------------------+ | :ref:`NodePath` | :ref:`spawn_path` | ``NodePath("")`` | +---------------------------------+-------------------------------------------------------------------------+------------------+ .. rst-class:: classref-reftable-group Methods ------- .. table:: :widths: auto +-----------------------------+---------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`add_spawnable_scene` **(** :ref:`String` path **)** | +-----------------------------+---------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`clear_spawnable_scenes` **(** **)** | +-----------------------------+---------------------------------------------------------------------------------------------------------------------------------+ | :ref:`String` | :ref:`get_spawnable_scene` **(** :ref:`int` index **)** |const| | +-----------------------------+---------------------------------------------------------------------------------------------------------------------------------+ | :ref:`int` | :ref:`get_spawnable_scene_count` **(** **)** |const| | +-----------------------------+---------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Node` | :ref:`spawn` **(** :ref:`Variant` data=null **)** | +-----------------------------+---------------------------------------------------------------------------------------------------------------------------------+ .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Signals ------- .. _class_MultiplayerSpawner_signal_despawned: .. rst-class:: classref-signal **despawned** **(** :ref:`Node` node **)** .. container:: contribute There is currently no description for this signal. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_MultiplayerSpawner_signal_spawned: .. rst-class:: classref-signal **spawned** **(** :ref:`Node` node **)** .. container:: contribute There is currently no description for this signal. Please help us by :ref:`contributing one `! .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Property Descriptions --------------------- .. _class_MultiplayerSpawner_property_spawn_function: .. rst-class:: classref-property :ref:`Callable` **spawn_function** .. rst-class:: classref-property-setget - void **set_spawn_function** **(** :ref:`Callable` value **)** - :ref:`Callable` **get_spawn_function** **(** **)** .. container:: contribute There is currently no description for this property. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_MultiplayerSpawner_property_spawn_limit: .. rst-class:: classref-property :ref:`int` **spawn_limit** = ``0`` .. rst-class:: classref-property-setget - void **set_spawn_limit** **(** :ref:`int` value **)** - :ref:`int` **get_spawn_limit** **(** **)** .. container:: contribute There is currently no description for this property. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_MultiplayerSpawner_property_spawn_path: .. rst-class:: classref-property :ref:`NodePath` **spawn_path** = ``NodePath("")`` .. rst-class:: classref-property-setget - void **set_spawn_path** **(** :ref:`NodePath` value **)** - :ref:`NodePath` **get_spawn_path** **(** **)** .. container:: contribute There is currently no description for this property. Please help us by :ref:`contributing one `! .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Method Descriptions ------------------- .. _class_MultiplayerSpawner_method_add_spawnable_scene: .. rst-class:: classref-method void **add_spawnable_scene** **(** :ref:`String` path **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_MultiplayerSpawner_method_clear_spawnable_scenes: .. rst-class:: classref-method void **clear_spawnable_scenes** **(** **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_MultiplayerSpawner_method_get_spawnable_scene: .. rst-class:: classref-method :ref:`String` **get_spawnable_scene** **(** :ref:`int` index **)** |const| .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_MultiplayerSpawner_method_get_spawnable_scene_count: .. rst-class:: classref-method :ref:`int` **get_spawnable_scene_count** **(** **)** |const| .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_MultiplayerSpawner_method_spawn: .. rst-class:: classref-method :ref:`Node` **spawn** **(** :ref:`Variant` data=null **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)` .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)` .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`