Material
Inherits: Resource < RefCounted < Object
Inherited By: BaseMaterial3D, CanvasItemMaterial, FogMaterial, PanoramaSkyMaterial, ParticleProcessMaterial, PhysicalSkyMaterial, PlaceholderMaterial, ProceduralSkyMaterial, ShaderMaterial
There is currently no description for this class. Please help us by contributing one!
Properties
Methods
_can_do_next_pass ( ) virtual const |
|
_can_use_render_priority ( ) virtual const |
|
_get_shader_mode ( ) virtual const |
|
_get_shader_rid ( ) virtual const |
|
create_placeholder ( ) const |
|
void |
Constants
RENDER_PRIORITY_MAX = 127
There is currently no description for this constant. Please help us by contributing one!
RENDER_PRIORITY_MIN = -128
There is currently no description for this constant. Please help us by contributing one!
Property Descriptions
Material next_pass
There is currently no description for this property. Please help us by contributing one!
int render_priority
There is currently no description for this property. Please help us by contributing one!
Method Descriptions
bool _can_do_next_pass ( ) virtual const
There is currently no description for this method. Please help us by contributing one!
bool _can_use_render_priority ( ) virtual const
There is currently no description for this method. Please help us by contributing one!
Mode _get_shader_mode ( ) virtual const
There is currently no description for this method. Please help us by contributing one!
RID _get_shader_rid ( ) virtual const
There is currently no description for this method. Please help us by contributing one!
Resource create_placeholder ( ) const
There is currently no description for this method. Please help us by contributing one!
void inspect_native_shader_code ( )
There is currently no description for this method. Please help us by contributing one!