VoxelGIData
Inherits: Resource < RefCounted < Object
There is currently no description for this class. Please help us by contributing one!
Properties
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Methods
void |
allocate ( Transform3D to_cell_xform, AABB aabb, Vector3 octree_size, PackedByteArray octree_cells, PackedByteArray data_cells, PackedByteArray distance_field, PackedInt32Array level_counts ) |
get_bounds ( ) const |
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get_data_cells ( ) const |
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get_level_counts ( ) const |
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get_octree_cells ( ) const |
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get_octree_size ( ) const |
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get_to_cell_xform ( ) const |
Property Descriptions
float bias = 1.5
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float dynamic_range = 2.0
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float energy = 1.0
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bool interior = false
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float normal_bias = 0.0
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float propagation = 0.5
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bool use_two_bounces = true
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Method Descriptions
void allocate ( Transform3D to_cell_xform, AABB aabb, Vector3 octree_size, PackedByteArray octree_cells, PackedByteArray data_cells, PackedByteArray distance_field, PackedInt32Array level_counts )
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AABB get_bounds ( ) const
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PackedByteArray get_data_cells ( ) const
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PackedInt32Array get_level_counts ( ) const
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PackedByteArray get_octree_cells ( ) const
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Vector3 get_octree_size ( ) const
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Transform3D get_to_cell_xform ( ) const
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