AnimationNodeTransition
Inherits: AnimationNodeSync < AnimationNode < Resource < RefCounted < Object
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Properties
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Methods
is_input_loop_broken_at_end ( int input ) const |
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is_input_reset ( int input ) const |
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is_input_set_as_auto_advance ( int input ) const |
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void |
set_input_as_auto_advance ( int input, bool enable ) |
void |
set_input_break_loop_at_end ( int input, bool enable ) |
void |
set_input_reset ( int input, bool enable ) |
Property Descriptions
bool allow_transition_to_self = false
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int input_count = 0
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Curve xfade_curve
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float xfade_time = 0.0
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Method Descriptions
bool is_input_loop_broken_at_end ( int input ) const
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bool is_input_reset ( int input ) const
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bool is_input_set_as_auto_advance ( int input ) const
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void set_input_as_auto_advance ( int input, bool enable )
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void set_input_break_loop_at_end ( int input, bool enable )
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void set_input_reset ( int input, bool enable )
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