VisualShaderNodeTransformConstant
Inherits: VisualShaderNodeConstant < VisualShaderNode < Resource < RefCounted < Object
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Properties
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Property Descriptions
Transform3D constant = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
void set_constant ( Transform3D value )
Transform3D get_constant ( )
There is currently no description for this property. Please help us by contributing one!