SkeletonModificationStack2D
Inherits: Resource < RefCounted < Object
There is currently no description for this class. Please help us by contributing one!
Properties
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Methods
void |
add_modification ( SkeletonModification2D modification ) |
void |
delete_modification ( int mod_idx ) |
void |
enable_all_modifications ( bool enabled ) |
void |
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get_is_setup ( ) const |
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get_modification ( int mod_idx ) const |
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get_skeleton ( ) const |
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void |
set_modification ( int mod_idx, SkeletonModification2D modification ) |
void |
setup ( ) |
Property Descriptions
bool enabled = false
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int modification_count = 0
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float strength = 1.0
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Method Descriptions
void add_modification ( SkeletonModification2D modification )
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void delete_modification ( int mod_idx )
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void enable_all_modifications ( bool enabled )
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void execute ( float delta, int execution_mode )
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bool get_is_setup ( ) const
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SkeletonModification2D get_modification ( int mod_idx ) const
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Skeleton2D get_skeleton ( ) const
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void set_modification ( int mod_idx, SkeletonModification2D modification )
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void setup ( )
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