InputEventScreenDrag

Inherits: InputEventFromWindow < InputEvent < Resource < RefCounted < Object

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Properties

int

index

0

bool

pen_inverted

false

Vector2

position

Vector2(0, 0)

float

pressure

0.0

Vector2

relative

Vector2(0, 0)

Vector2

screen_relative

Vector2(0, 0)

Vector2

screen_velocity

Vector2(0, 0)

Vector2

tilt

Vector2(0, 0)

Vector2

velocity

Vector2(0, 0)


Property Descriptions

int index = 0

  • void set_index ( int value )

  • int get_index ( )

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bool pen_inverted = false

  • void set_pen_inverted ( bool value )

  • bool get_pen_inverted ( )

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Vector2 position = Vector2(0, 0)

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float pressure = 0.0

  • void set_pressure ( float value )

  • float get_pressure ( )

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Vector2 relative = Vector2(0, 0)

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Vector2 screen_relative = Vector2(0, 0)

  • void set_screen_relative ( Vector2 value )

  • Vector2 get_screen_relative ( )

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Vector2 screen_velocity = Vector2(0, 0)

  • void set_screen_velocity ( Vector2 value )

  • Vector2 get_screen_velocity ( )

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Vector2 tilt = Vector2(0, 0)

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Vector2 velocity = Vector2(0, 0)

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