GLTFNode
Inherits: Resource < RefCounted < Object
There is currently no description for this class. Please help us by contributing one!
Properties
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Methods
get_additional_data ( StringName extension_name ) |
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void |
set_additional_data ( StringName extension_name, Variant additional_data ) |
Property Descriptions
int camera = -1
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PackedInt32Array children = PackedInt32Array()
void set_children ( PackedInt32Array value )
PackedInt32Array get_children ( )
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int height = -1
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int light = -1
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int mesh = -1
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String original_name = ""
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int parent = -1
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Vector3 position = Vector3(0, 0, 0)
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Quaternion rotation = Quaternion(0, 0, 0, 1)
void set_rotation ( Quaternion value )
Quaternion get_rotation ( )
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Vector3 scale = Vector3(1, 1, 1)
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int skeleton = -1
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int skin = -1
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Transform3D xform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
void set_xform ( Transform3D value )
Transform3D get_xform ( )
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Method Descriptions
Variant get_additional_data ( StringName extension_name )
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void set_additional_data ( StringName extension_name, Variant additional_data )
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