PackedScene
Inherits: Resource < RefCounted < Object
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Properties
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Methods
can_instantiate ( ) const |
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get_state ( ) const |
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instantiate ( GenEditState edit_state=0 ) const |
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Enumerations
enum GenEditState:
GenEditState GEN_EDIT_STATE_DISABLED = 0
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GenEditState GEN_EDIT_STATE_INSTANCE = 1
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GenEditState GEN_EDIT_STATE_MAIN = 2
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GenEditState GEN_EDIT_STATE_MAIN_INHERITED = 3
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Property Descriptions
Dictionary _bundled = { "conn_count": 0, "conns": PackedInt32Array(), "editable_instances": [], "names": PackedStringArray(), "node_count": 0, "node_paths": [], "nodes": PackedInt32Array(), "variants": [], "version": 3 }
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Method Descriptions
bool can_instantiate ( ) const
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SceneState get_state ( ) const
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Node instantiate ( GenEditState edit_state=0 ) const
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There is currently no description for this method. Please help us by contributing one!