Shader
Inherits: Resource < RefCounted < Object
Inherited By: VisualShader
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Properties
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Methods
get_default_texture_parameter ( StringName name, int index=0 ) const |
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get_mode ( ) const |
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get_shader_uniform_list ( bool get_groups=false ) |
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void |
set_default_texture_parameter ( StringName name, Texture2D texture, int index=0 ) |
Enumerations
enum Mode:
Mode MODE_SPATIAL = 0
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Mode MODE_CANVAS_ITEM = 1
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Mode MODE_PARTICLES = 2
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Mode MODE_SKY = 3
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Mode MODE_FOG = 4
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Property Descriptions
String code = ""
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Method Descriptions
Texture2D get_default_texture_parameter ( StringName name, int index=0 ) const
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Mode get_mode ( ) const
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Array get_shader_uniform_list ( bool get_groups=false )
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void set_default_texture_parameter ( StringName name, Texture2D texture, int index=0 )
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