Noise

Inherits: Resource < RefCounted < Object

Inherited By: FastNoiseLite

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Methods

Image

get_image ( int width, int height, bool invert=false, bool in_3d_space=false, bool normalize=true ) const

Image[]

get_image_3d ( int width, int height, int depth, bool invert=false, bool normalize=true ) const

float

get_noise_1d ( float x ) const

float

get_noise_2d ( float x, float y ) const

float

get_noise_2dv ( Vector2 v ) const

float

get_noise_3d ( float x, float y, float z ) const

float

get_noise_3dv ( Vector3 v ) const

Image

get_seamless_image ( int width, int height, bool invert=false, bool in_3d_space=false, float skirt=0.1, bool normalize=true ) const

Image[]

get_seamless_image_3d ( int width, int height, int depth, bool invert=false, float skirt=0.1, bool normalize=true ) const


Method Descriptions

Image get_image ( int width, int height, bool invert=false, bool in_3d_space=false, bool normalize=true ) const

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Image[] get_image_3d ( int width, int height, int depth, bool invert=false, bool normalize=true ) const

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float get_noise_1d ( float x ) const

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float get_noise_2d ( float x, float y ) const

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float get_noise_2dv ( Vector2 v ) const

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float get_noise_3d ( float x, float y, float z ) const

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float get_noise_3dv ( Vector3 v ) const

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Image get_seamless_image ( int width, int height, bool invert=false, bool in_3d_space=false, float skirt=0.1, bool normalize=true ) const

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Image[] get_seamless_image_3d ( int width, int height, int depth, bool invert=false, float skirt=0.1, bool normalize=true ) const

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