VisualShaderNodeFloatParameter

Inherits: VisualShaderNodeParameter < VisualShaderNode < Resource < RefCounted < Object

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Properties

float

default_value

0.0

bool

default_value_enabled

false

Hint

hint

0

float

max

1.0

float

min

0.0

float

step

0.1


Enumerations

enum Hint:

Hint HINT_NONE = 0

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Hint HINT_RANGE = 1

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Hint HINT_RANGE_STEP = 2

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Hint HINT_MAX = 3

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Property Descriptions

float default_value = 0.0

  • void set_default_value ( float value )

  • float get_default_value ( )

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bool default_value_enabled = false

  • void set_default_value_enabled ( bool value )

  • bool is_default_value_enabled ( )

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Hint hint = 0

  • void set_hint ( Hint value )

  • Hint get_hint ( )

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float max = 1.0

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float min = 0.0

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float step = 0.1

  • void set_step ( float value )

  • float get_step ( )

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