VisualShaderNodeBillboard

Inherits: VisualShaderNode < Resource < RefCounted < Object

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Properties

BillboardType

billboard_type

1

bool

keep_scale

false


Enumerations

enum BillboardType:

BillboardType BILLBOARD_TYPE_DISABLED = 0

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BillboardType BILLBOARD_TYPE_ENABLED = 1

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BillboardType BILLBOARD_TYPE_FIXED_Y = 2

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BillboardType BILLBOARD_TYPE_PARTICLES = 3

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BillboardType BILLBOARD_TYPE_MAX = 4

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Property Descriptions

BillboardType billboard_type = 1

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bool keep_scale = false

  • void set_keep_scale_enabled ( bool value )

  • bool is_keep_scale_enabled ( )

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