AnimationNode

Inherits: Resource < RefCounted < Object

Inherited By: AnimationNodeOutput, AnimationNodeSync, AnimationNodeTimeScale, AnimationNodeTimeSeek, AnimationRootNode

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Properties

bool

filter_enabled

Methods

String

_get_caption ( ) virtual const

AnimationNode

_get_child_by_name ( StringName name ) virtual const

Dictionary

_get_child_nodes ( ) virtual const

Variant

_get_parameter_default_value ( StringName parameter ) virtual const

Array

_get_parameter_list ( ) virtual const

bool

_has_filter ( ) virtual const

bool

_is_parameter_read_only ( StringName parameter ) virtual const

float

_process ( float time, bool seek, bool is_external_seeking, bool test_only ) virtual const

bool

add_input ( String name )

void

blend_animation ( StringName animation, float time, float delta, bool seeked, bool is_external_seeking, float blend, LoopedFlag looped_flag=0 )

float

blend_input ( int input_index, float time, bool seek, bool is_external_seeking, float blend, FilterAction filter=0, bool sync=true, bool test_only=false )

float

blend_node ( StringName name, AnimationNode node, float time, bool seek, bool is_external_seeking, float blend, FilterAction filter=0, bool sync=true, bool test_only=false )

int

find_input ( String name ) const

int

get_input_count ( ) const

String

get_input_name ( int input ) const

Variant

get_parameter ( StringName name ) const

bool

is_path_filtered ( NodePath path ) const

void

remove_input ( int index )

void

set_filter_path ( NodePath path, bool enable )

bool

set_input_name ( int input, String name )

void

set_parameter ( StringName name, Variant value )


Signals

animation_node_removed ( int object_id, String name )

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animation_node_renamed ( int object_id, String old_name, String new_name )

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tree_changed ( )

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Enumerations

enum FilterAction:

FilterAction FILTER_IGNORE = 0

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FilterAction FILTER_PASS = 1

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FilterAction FILTER_STOP = 2

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FilterAction FILTER_BLEND = 3

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Property Descriptions

bool filter_enabled

  • void set_filter_enabled ( bool value )

  • bool is_filter_enabled ( )

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Method Descriptions

String _get_caption ( ) virtual const

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AnimationNode _get_child_by_name ( StringName name ) virtual const

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Dictionary _get_child_nodes ( ) virtual const

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Variant _get_parameter_default_value ( StringName parameter ) virtual const

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Array _get_parameter_list ( ) virtual const

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bool _has_filter ( ) virtual const

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bool _is_parameter_read_only ( StringName parameter ) virtual const

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float _process ( float time, bool seek, bool is_external_seeking, bool test_only ) virtual const

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bool add_input ( String name )

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void blend_animation ( StringName animation, float time, float delta, bool seeked, bool is_external_seeking, float blend, LoopedFlag looped_flag=0 )

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float blend_input ( int input_index, float time, bool seek, bool is_external_seeking, float blend, FilterAction filter=0, bool sync=true, bool test_only=false )

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float blend_node ( StringName name, AnimationNode node, float time, bool seek, bool is_external_seeking, float blend, FilterAction filter=0, bool sync=true, bool test_only=false )

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int find_input ( String name ) const

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int get_input_count ( ) const

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String get_input_name ( int input ) const

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Variant get_parameter ( StringName name ) const

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bool is_path_filtered ( NodePath path ) const

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void remove_input ( int index )

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void set_filter_path ( NodePath path, bool enable )

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bool set_input_name ( int input, String name )

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void set_parameter ( StringName name, Variant value )

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