AudioEffectDistortion

Inherits: AudioEffect < Resource < RefCounted < Object

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Properties

float

drive

0.0

float

keep_hf_hz

16000.0

Mode

mode

0

float

post_gain

0.0

float

pre_gain

0.0


Enumerations

enum Mode:

Mode MODE_CLIP = 0

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Mode MODE_ATAN = 1

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Mode MODE_LOFI = 2

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Mode MODE_OVERDRIVE = 3

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Mode MODE_WAVESHAPE = 4

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Property Descriptions

float drive = 0.0

  • void set_drive ( float value )

  • float get_drive ( )

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float keep_hf_hz = 16000.0

  • void set_keep_hf_hz ( float value )

  • float get_keep_hf_hz ( )

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Mode mode = 0

  • void set_mode ( Mode value )

  • Mode get_mode ( )

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float post_gain = 0.0

  • void set_post_gain ( float value )

  • float get_post_gain ( )

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float pre_gain = 0.0

  • void set_pre_gain ( float value )

  • float get_pre_gain ( )

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