AtlasTexture
Inherits: Texture2D < Texture < Resource < RefCounted < Object
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Properties
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resource_local_to_scene |
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Property Descriptions
Texture2D atlas
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bool filter_clip = false
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Rect2 margin = Rect2(0, 0, 0, 0)
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Rect2 region = Rect2(0, 0, 0, 0)
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