GLTFAccessor
Inherits: Resource < RefCounted < Object
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Properties
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Enumerations
enum GLTFAccessorType:
GLTFAccessorType TYPE_SCALAR = 0
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GLTFAccessorType TYPE_VEC2 = 1
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GLTFAccessorType TYPE_VEC3 = 2
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GLTFAccessorType TYPE_VEC4 = 3
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GLTFAccessorType TYPE_MAT2 = 4
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GLTFAccessorType TYPE_MAT3 = 5
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GLTFAccessorType TYPE_MAT4 = 6
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Property Descriptions
GLTFAccessorType accessor_type = 0
void set_accessor_type ( GLTFAccessorType value )
GLTFAccessorType get_accessor_type ( )
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int buffer_view = -1
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int byte_offset = 0
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int component_type = 0
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int count = 0
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PackedFloat64Array max = PackedFloat64Array()
void set_max ( PackedFloat64Array value )
PackedFloat64Array get_max ( )
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PackedFloat64Array min = PackedFloat64Array()
void set_min ( PackedFloat64Array value )
PackedFloat64Array get_min ( )
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bool normalized = false
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int sparse_count = 0
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int sparse_indices_buffer_view = 0
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int sparse_indices_byte_offset = 0
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int sparse_indices_component_type = 0
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int sparse_values_buffer_view = 0
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int sparse_values_byte_offset = 0
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int type
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