AnimationNodeAnimation
Inherits: AnimationRootNode < AnimationNode < Resource < RefCounted < Object
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Properties
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Enumerations
enum PlayMode:
PlayMode PLAY_MODE_FORWARD = 0
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PlayMode PLAY_MODE_BACKWARD = 1
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Property Descriptions
StringName animation = &""
void set_animation ( StringName value )
StringName get_animation ( )
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LoopMode loop_mode
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PlayMode play_mode = 0
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float start_offset
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bool stretch_time_scale
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float timeline_length
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bool use_custom_timeline = false
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