CapsuleMesh

Inherits: PrimitiveMesh < Mesh < Resource < RefCounted < Object

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Properties

float

height

2.0

int

radial_segments

64

float

radius

0.5

int

rings

8


Property Descriptions

float height = 2.0

  • void set_height ( float value )

  • float get_height ( )

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int radial_segments = 64

  • void set_radial_segments ( int value )

  • int get_radial_segments ( )

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float radius = 0.5

  • void set_radius ( float value )

  • float get_radius ( )

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int rings = 8

  • void set_rings ( int value )

  • int get_rings ( )

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