.. DO NOT EDIT THIS FILE!!! .. Generated automatically from Godot engine sources. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py. .. XML source: https://github.com/godotengine/godot/tree/master/docs/gdscript/doc/classes/Skeleton3D.xml. .. _class_Skeleton3D: Skeleton3D ========== **Inherits:** :ref:`Node3D` **<** :ref:`Node` **<** :ref:`Object` .. container:: contribute There is currently no description for this class. Please help us by :ref:`contributing one `! .. rst-class:: classref-reftable-group Properties ---------- .. table:: :widths: auto +---------------------------------------------------------------------------------+-------------------------------------------------------------------------------------------------+-----------+ | :ref:`bool` | :ref:`animate_physical_bones` | ``true`` | +---------------------------------------------------------------------------------+-------------------------------------------------------------------------------------------------+-----------+ | :ref:`ModifierCallbackModeProcess` | :ref:`modifier_callback_mode_process` | ``1`` | +---------------------------------------------------------------------------------+-------------------------------------------------------------------------------------------------+-----------+ | :ref:`float` | :ref:`motion_scale` | ``1.0`` | +---------------------------------------------------------------------------------+-------------------------------------------------------------------------------------------------+-----------+ | :ref:`bool` | :ref:`show_rest_only` | ``false`` | +---------------------------------------------------------------------------------+-------------------------------------------------------------------------------------------------+-----------+ .. rst-class:: classref-reftable-group Methods ------- .. table:: :widths: auto +-------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`int` | :ref:`add_bone` **(** :ref:`String` name **)** | +-------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`clear_bones` **(** **)** | +-------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`clear_bones_global_pose_override` **(** **)** | +-------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Skin` | :ref:`create_skin_from_rest_transforms` **(** **)** | +-------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`int` | :ref:`find_bone` **(** :ref:`String` name **)** |const| | +-------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`force_update_all_bone_transforms` **(** **)** | +-------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`force_update_bone_child_transform` **(** :ref:`int` bone_idx **)** | +-------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`PackedInt32Array` | :ref:`get_bone_children` **(** :ref:`int` bone_idx **)** |const| | +-------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`int` | :ref:`get_bone_count` **(** **)** |const| | +-------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Transform3D` | :ref:`get_bone_global_pose` **(** :ref:`int` bone_idx **)** |const| | +-------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Transform3D` | :ref:`get_bone_global_pose_no_override` **(** :ref:`int` bone_idx **)** |const| | +-------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Transform3D` | :ref:`get_bone_global_pose_override` **(** :ref:`int` bone_idx **)** |const| | +-------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Transform3D` | :ref:`get_bone_global_rest` **(** :ref:`int` bone_idx **)** |const| | +-------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`String` | :ref:`get_bone_name` **(** :ref:`int` bone_idx **)** |const| | +-------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`int` | :ref:`get_bone_parent` **(** :ref:`int` bone_idx **)** |const| | +-------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Transform3D` | :ref:`get_bone_pose` **(** :ref:`int` bone_idx **)** |const| | +-------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Vector3` | :ref:`get_bone_pose_position` **(** :ref:`int` bone_idx **)** |const| | +-------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Quaternion` | :ref:`get_bone_pose_rotation` **(** :ref:`int` bone_idx **)** |const| | +-------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Vector3` | :ref:`get_bone_pose_scale` **(** :ref:`int` bone_idx **)** |const| | +-------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Transform3D` | :ref:`get_bone_rest` **(** :ref:`int` bone_idx **)** |const| | +-------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`StringName` | :ref:`get_concatenated_bone_names` **(** **)** |const| | +-------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`PackedInt32Array` | :ref:`get_parentless_bones` **(** **)** |const| | +-------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`int` | :ref:`get_version` **(** **)** |const| | +-------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`bool` | :ref:`is_bone_enabled` **(** :ref:`int` bone_idx **)** |const| | +-------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`localize_rests` **(** **)** | +-------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`physical_bones_add_collision_exception` **(** :ref:`RID` exception **)** | +-------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`physical_bones_remove_collision_exception` **(** :ref:`RID` exception **)** | +-------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`physical_bones_start_simulation` **(** :ref:`StringName[]` bones=[] **)** | +-------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`physical_bones_stop_simulation` **(** **)** | +-------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`SkinReference` | :ref:`register_skin` **(** :ref:`Skin` skin **)** | +-------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`reset_bone_pose` **(** :ref:`int` bone_idx **)** | +-------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`reset_bone_poses` **(** **)** | +-------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_bone_enabled` **(** :ref:`int` bone_idx, :ref:`bool` enabled=true **)** | +-------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_bone_global_pose` **(** :ref:`int` bone_idx, :ref:`Transform3D` pose **)** | +-------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_bone_global_pose_override` **(** :ref:`int` bone_idx, :ref:`Transform3D` pose, :ref:`float` amount, :ref:`bool` persistent=false **)** | +-------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_bone_name` **(** :ref:`int` bone_idx, :ref:`String` name **)** | +-------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_bone_parent` **(** :ref:`int` bone_idx, :ref:`int` parent_idx **)** | +-------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_bone_pose` **(** :ref:`int` bone_idx, :ref:`Transform3D` pose **)** | +-------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_bone_pose_position` **(** :ref:`int` bone_idx, :ref:`Vector3` position **)** | +-------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_bone_pose_rotation` **(** :ref:`int` bone_idx, :ref:`Quaternion` rotation **)** | +-------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_bone_pose_scale` **(** :ref:`int` bone_idx, :ref:`Vector3` scale **)** | +-------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_bone_rest` **(** :ref:`int` bone_idx, :ref:`Transform3D` rest **)** | +-------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`unparent_bone_and_rest` **(** :ref:`int` bone_idx **)** | +-------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Signals ------- .. _class_Skeleton3D_signal_bone_enabled_changed: .. rst-class:: classref-signal **bone_enabled_changed** **(** :ref:`int` bone_idx **)** .. container:: contribute There is currently no description for this signal. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_Skeleton3D_signal_bone_list_changed: .. rst-class:: classref-signal **bone_list_changed** **(** **)** .. container:: contribute There is currently no description for this signal. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_Skeleton3D_signal_pose_updated: .. rst-class:: classref-signal **pose_updated** **(** **)** .. container:: contribute There is currently no description for this signal. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_Skeleton3D_signal_show_rest_only_changed: .. rst-class:: classref-signal **show_rest_only_changed** **(** **)** .. container:: contribute There is currently no description for this signal. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_Skeleton3D_signal_skeleton_updated: .. rst-class:: classref-signal **skeleton_updated** **(** **)** .. container:: contribute There is currently no description for this signal. Please help us by :ref:`contributing one `! .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Enumerations ------------ .. _enum_Skeleton3D_ModifierCallbackModeProcess: .. rst-class:: classref-enumeration enum **ModifierCallbackModeProcess**: .. _class_Skeleton3D_constant_MODIFIER_CALLBACK_MODE_PROCESS_PHYSICS: .. rst-class:: classref-enumeration-constant :ref:`ModifierCallbackModeProcess` **MODIFIER_CALLBACK_MODE_PROCESS_PHYSICS** = ``0`` .. container:: contribute There is currently no description for this enum. Please help us by :ref:`contributing one `! .. _class_Skeleton3D_constant_MODIFIER_CALLBACK_MODE_PROCESS_IDLE: .. rst-class:: classref-enumeration-constant :ref:`ModifierCallbackModeProcess` **MODIFIER_CALLBACK_MODE_PROCESS_IDLE** = ``1`` .. container:: contribute There is currently no description for this enum. Please help us by :ref:`contributing one `! .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Constants --------- .. _class_Skeleton3D_constant_NOTIFICATION_UPDATE_SKELETON: .. rst-class:: classref-constant **NOTIFICATION_UPDATE_SKELETON** = ``50`` .. container:: contribute There is currently no description for this constant. Please help us by :ref:`contributing one `! .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Property Descriptions --------------------- .. _class_Skeleton3D_property_animate_physical_bones: .. rst-class:: classref-property :ref:`bool` **animate_physical_bones** = ``true`` .. rst-class:: classref-property-setget - void **set_animate_physical_bones** **(** :ref:`bool` value **)** - :ref:`bool` **get_animate_physical_bones** **(** **)** .. container:: contribute There is currently no description for this property. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_Skeleton3D_property_modifier_callback_mode_process: .. rst-class:: classref-property :ref:`ModifierCallbackModeProcess` **modifier_callback_mode_process** = ``1`` .. rst-class:: classref-property-setget - void **set_modifier_callback_mode_process** **(** :ref:`ModifierCallbackModeProcess` value **)** - :ref:`ModifierCallbackModeProcess` **get_modifier_callback_mode_process** **(** **)** .. container:: contribute There is currently no description for this property. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_Skeleton3D_property_motion_scale: .. rst-class:: classref-property :ref:`float` **motion_scale** = ``1.0`` .. rst-class:: classref-property-setget - void **set_motion_scale** **(** :ref:`float` value **)** - :ref:`float` **get_motion_scale** **(** **)** .. container:: contribute There is currently no description for this property. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_Skeleton3D_property_show_rest_only: .. rst-class:: classref-property :ref:`bool` **show_rest_only** = ``false`` .. rst-class:: classref-property-setget - void **set_show_rest_only** **(** :ref:`bool` value **)** - :ref:`bool` **is_show_rest_only** **(** **)** .. container:: contribute There is currently no description for this property. Please help us by :ref:`contributing one `! .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Method Descriptions ------------------- .. _class_Skeleton3D_method_add_bone: .. rst-class:: classref-method :ref:`int` **add_bone** **(** :ref:`String` name **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_Skeleton3D_method_clear_bones: .. rst-class:: classref-method void **clear_bones** **(** **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_Skeleton3D_method_clear_bones_global_pose_override: .. rst-class:: classref-method void **clear_bones_global_pose_override** **(** **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_Skeleton3D_method_create_skin_from_rest_transforms: .. rst-class:: classref-method :ref:`Skin` **create_skin_from_rest_transforms** **(** **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_Skeleton3D_method_find_bone: .. rst-class:: classref-method :ref:`int` **find_bone** **(** :ref:`String` name **)** |const| .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_Skeleton3D_method_force_update_all_bone_transforms: .. rst-class:: classref-method void **force_update_all_bone_transforms** **(** **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_Skeleton3D_method_force_update_bone_child_transform: .. rst-class:: classref-method void **force_update_bone_child_transform** **(** :ref:`int` bone_idx **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_Skeleton3D_method_get_bone_children: .. rst-class:: classref-method :ref:`PackedInt32Array` **get_bone_children** **(** :ref:`int` bone_idx **)** |const| .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_Skeleton3D_method_get_bone_count: .. rst-class:: classref-method :ref:`int` **get_bone_count** **(** **)** |const| .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_Skeleton3D_method_get_bone_global_pose: .. rst-class:: classref-method :ref:`Transform3D` **get_bone_global_pose** **(** :ref:`int` bone_idx **)** |const| .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_Skeleton3D_method_get_bone_global_pose_no_override: .. rst-class:: classref-method :ref:`Transform3D` **get_bone_global_pose_no_override** **(** :ref:`int` bone_idx **)** |const| .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_Skeleton3D_method_get_bone_global_pose_override: .. rst-class:: classref-method :ref:`Transform3D` **get_bone_global_pose_override** **(** :ref:`int` bone_idx **)** |const| .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_Skeleton3D_method_get_bone_global_rest: .. rst-class:: classref-method :ref:`Transform3D` **get_bone_global_rest** **(** :ref:`int` bone_idx **)** |const| .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_Skeleton3D_method_get_bone_name: .. rst-class:: classref-method :ref:`String` **get_bone_name** **(** :ref:`int` bone_idx **)** |const| .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_Skeleton3D_method_get_bone_parent: .. rst-class:: classref-method :ref:`int` **get_bone_parent** **(** :ref:`int` bone_idx **)** |const| .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_Skeleton3D_method_get_bone_pose: .. rst-class:: classref-method :ref:`Transform3D` **get_bone_pose** **(** :ref:`int` bone_idx **)** |const| .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_Skeleton3D_method_get_bone_pose_position: .. rst-class:: classref-method :ref:`Vector3` **get_bone_pose_position** **(** :ref:`int` bone_idx **)** |const| .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_Skeleton3D_method_get_bone_pose_rotation: .. rst-class:: classref-method :ref:`Quaternion` **get_bone_pose_rotation** **(** :ref:`int` bone_idx **)** |const| .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_Skeleton3D_method_get_bone_pose_scale: .. rst-class:: classref-method :ref:`Vector3` **get_bone_pose_scale** **(** :ref:`int` bone_idx **)** |const| .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_Skeleton3D_method_get_bone_rest: .. rst-class:: classref-method :ref:`Transform3D` **get_bone_rest** **(** :ref:`int` bone_idx **)** |const| .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_Skeleton3D_method_get_concatenated_bone_names: .. rst-class:: classref-method :ref:`StringName` **get_concatenated_bone_names** **(** **)** |const| .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_Skeleton3D_method_get_parentless_bones: .. rst-class:: classref-method :ref:`PackedInt32Array` **get_parentless_bones** **(** **)** |const| .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_Skeleton3D_method_get_version: .. rst-class:: classref-method :ref:`int` **get_version** **(** **)** |const| .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_Skeleton3D_method_is_bone_enabled: .. rst-class:: classref-method :ref:`bool` **is_bone_enabled** **(** :ref:`int` bone_idx **)** |const| .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_Skeleton3D_method_localize_rests: .. rst-class:: classref-method void **localize_rests** **(** **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_Skeleton3D_method_physical_bones_add_collision_exception: .. rst-class:: classref-method void **physical_bones_add_collision_exception** **(** :ref:`RID` exception **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_Skeleton3D_method_physical_bones_remove_collision_exception: .. rst-class:: classref-method void **physical_bones_remove_collision_exception** **(** :ref:`RID` exception **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_Skeleton3D_method_physical_bones_start_simulation: .. rst-class:: classref-method void **physical_bones_start_simulation** **(** :ref:`StringName[]` bones=[] **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_Skeleton3D_method_physical_bones_stop_simulation: .. rst-class:: classref-method void **physical_bones_stop_simulation** **(** **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_Skeleton3D_method_register_skin: .. rst-class:: classref-method :ref:`SkinReference` **register_skin** **(** :ref:`Skin` skin **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_Skeleton3D_method_reset_bone_pose: .. rst-class:: classref-method void **reset_bone_pose** **(** :ref:`int` bone_idx **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_Skeleton3D_method_reset_bone_poses: .. rst-class:: classref-method void **reset_bone_poses** **(** **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_Skeleton3D_method_set_bone_enabled: .. rst-class:: classref-method void **set_bone_enabled** **(** :ref:`int` bone_idx, :ref:`bool` enabled=true **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_Skeleton3D_method_set_bone_global_pose: .. rst-class:: classref-method void **set_bone_global_pose** **(** :ref:`int` bone_idx, :ref:`Transform3D` pose **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_Skeleton3D_method_set_bone_global_pose_override: .. rst-class:: classref-method void **set_bone_global_pose_override** **(** :ref:`int` bone_idx, :ref:`Transform3D` pose, :ref:`float` amount, :ref:`bool` persistent=false **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_Skeleton3D_method_set_bone_name: .. rst-class:: classref-method void **set_bone_name** **(** :ref:`int` bone_idx, :ref:`String` name **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_Skeleton3D_method_set_bone_parent: .. rst-class:: classref-method void **set_bone_parent** **(** :ref:`int` bone_idx, :ref:`int` parent_idx **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_Skeleton3D_method_set_bone_pose: .. rst-class:: classref-method void **set_bone_pose** **(** :ref:`int` bone_idx, :ref:`Transform3D` pose **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_Skeleton3D_method_set_bone_pose_position: .. rst-class:: classref-method void **set_bone_pose_position** **(** :ref:`int` bone_idx, :ref:`Vector3` position **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_Skeleton3D_method_set_bone_pose_rotation: .. rst-class:: classref-method void **set_bone_pose_rotation** **(** :ref:`int` bone_idx, :ref:`Quaternion` rotation **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_Skeleton3D_method_set_bone_pose_scale: .. rst-class:: classref-method void **set_bone_pose_scale** **(** :ref:`int` bone_idx, :ref:`Vector3` scale **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_Skeleton3D_method_set_bone_rest: .. rst-class:: classref-method void **set_bone_rest** **(** :ref:`int` bone_idx, :ref:`Transform3D` rest **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_Skeleton3D_method_unparent_bone_and_rest: .. rst-class:: classref-method void **unparent_bone_and_rest** **(** :ref:`int` bone_idx **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)` .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)` .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`